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Player Headquarters Plot (Page 1 of 4) - Roguey's X3AP site
- https://roguey.co.uk/x3ap/help/guides/headquarters/page1.php
- Introduction In this plot you will gain access to the player Headquarters - a unique building which allows you to build your own ships, colour them and store wares. Before X3AP v2.0 there was no way to get your own player headquarters (or PHQ for short). You will also gain the Unfocused Jumpdrive which will allow you to explore random sectors..
Player Headquarters Plot (Index) - Roguey's X3AP site
- https://roguey.co.uk/x3ap/help/guides/headquarters/
- 4 rows · On the next few pages you will find the walk-through to the player headquarters plot. Please ...
X3ap Player Headquarters Guide - Quidditch
- https://www.quidditch.org.au/x-office/x3ap-player-headquarters-guide.html
- https://roguey.co.uk/x3ap/help/guides/headquarters/page1.php. Introduction In this plot you will gain access to the player Headquarters - a unique building which allows you to build your own ships, colour them and store wares. Before X3AP v2.0 there was no way to get your own player headquarters …
X3 Player Headquarters Guide - Quidditch
- https://www.quidditch.org.au/x-office/x3-player-headquarters-guide.html
- https://roguey.co.uk/x3ap/help/guides/headquarters/page1.php. Introduction In this plot you will gain access to the player Headquarters - a unique building which allows you to build your own ships, colour them and store wares. Before X3AP v2.0 there was no way to get your own player headquarters …
Player HQs - Ship Construction Facts and Fictions ...
- https://forum.egosoft.com/viewtopic.php?t=397643
- Jul 09, 2003 · Even as many years as it has been after X3AP there are still some misconceptions about building ships at the headquarters. This is judging from the information on the PHQ at X3Wiki and in different posts here. My intention here is to write a guide with the information needed to set up a headquarters to be able to 1) build and repair the largest ships they are capable of, and 2) do so …
Best HQ Sector :: X3: Albion Prelude General Discussions
- http://steamcommunity.com/app/201310/discussions/0/864971765433609035/
- Jun 28, 2013 · Back when playing TC, I used Avarice (then an unknown sector) as a Space Fuel hub and it turned over in the region of 20-35 million credits every hour at only 36 stations in one complex, so that area in general is great for a trade hub. #7. neededlotus5. View …
DERP Guides: X3AP Humble Merchant Starting Guide Ultimate ...
- https://doghouseblog.wordpress.com/2013/09/29/derp-guides-x3ap-humble-merchant-starting-guide-ultimate-edition/
- Sep 29, 2013 · So basically I think a good guide will try to explain general things like how trading logic works in X3, areas of sectors that are good AND reachable for new players with bad equipment, things to avoid (don’t buy a shipload of ore without really knowing a place where you can sell it profitable in short time), maybe a few suggestions for ...
Steam Community :: Guide :: Beginner's Mega Guide
- https://steamcommunity.com/sharedfiles/filedetails/?id=180463026
- Sep 25, 2013 · 1: Go to the argon zones where you start as a humble merchant, it is the safest area in the game. 2: Go to the area where the AP quest is performed and the war zones. 3: Go to the location you started in. (Aladna Hill) and the nearby sectors (Legend's Home and Montalaar notably)
[X3TC]What's a good place for the HQ? : X3TC
- https://www.reddit.com/r/X3TC/comments/3dui7u/x3tcwhats_a_good_place_for_the_hq/
- You can run Player Workshops on the HQ, your own Equipment Dock, the Hub Station, TL class ships, and M1 class ships (including the Aran if you have that). So you could do it at your HQ, and then as soon as ships are built, the HQ will automatically install all their tunings and all the equipment you specify for that class of ship.
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