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Player Headquarters - X3 Wiki (English) - Egosoft Confluence

    https://www.egosoft.com:8444/confluence/display/X3WIKI/Player+Headquarters
    Jun 23, 2018 · Player Headquarters can repaint ships (purely aesthetic), recycle unwanted ships to produce wares, reverse engineer ships to add them to the list of buildable ships and construct new ships. As the player only gets one of these stations without cheats it is advised that it is built far from enemy patrols and preferably in friendly or neutral ...

Player HQs - Ship Construction Facts and Fictions ...

    https://forum.egosoft.com/viewtopic.php?t=397643
    Jul 09, 2003 · Player Headquarters Capabilities The PHQ is capable of: Reverse engineering a ship. Tthis takes a ship, in any state of repair, and over time strips it down and converts is to a blueprint that can be used to later construct a new ship.

X3ap Player Headquarters Reverse Engineering

    https://www.quidditch.org.au/x-office/x3ap-player-headquarters-reverse-engineering.html
    Have you found X3ap Player Headquarters Reverse Engineering information? The links above have surely given you a comprehensive answer to all questions about X3ap Player Headquarters Reverse Engineering. If you are interested in any other information about corporate offices, headquarters, choose the appropriate page.

Player Headquarters Plot (Page 2 of 4) - Roguey's X3AP site

    https://roguey.co.uk/x3ap/help/guides/headquarters/page2.php
    Player Headquarters Plot (Page 2 of 4) Diversification Your first job for NMMC is to build a Teladi Teladianium Foundry M in Grand Exchange.If like me and you don't have your own TL you can hire one in Grand Exchange (there should be one floating around).

Player Headquarters Plot (Index) - Roguey's X3AP site

    https://roguey.co.uk/x3ap/help/guides/headquarters/
    Player headquarters Plot. On the next few pages you will find the walk-through to the player headquarters plot. Please note this guide contains major spoilers ! 1. Introduction and requirements. A quick run-down about the plot, whats required and where to start it. …

X3tc Player Headquarters Wiki - Quidditch

    https://www.quidditch.org.au/x-office/x3tc-player-headquarters-wiki.html
    Jul 09, 2003 · Player Headquarters Capabilities The PHQ is capable of: Reverse engineering a ship. Tthis takes a ship, in any state of repair, and over time strips it down and converts is to a blueprint that can be used to later construct a new ship.

EGOSOFT · Support · FAQs · FAQ: Read answer

    https://www.egosoft.com/support/faq/faq_answer_en.php?answer=960&version=9
    If reverse-engineering has already begun (i.e. on the ship currently being RE'd) then the process cannot be stopped. The list of ships currently in the RE queue can be seen in the HQ station information screen (u key), along with detailed information about the progress of the ship currently being RE'd. Note that once the RE process has begun ...

Best HQ Sector :: X3: Albion Prelude General Discussions

    http://steamcommunity.com/app/201310/discussions/0/864971765433609035/
    Jun 28, 2013 · Back when playing TC, I used Avarice (then an unknown sector) as a Space Fuel hub and it turned over in the region of 20-35 million credits every hour at only 36 stations in one complex, so that area in general is great for a trade hub. #7. neededlotus5. View Profile View Posts. Sep 2, …

two player HQs? :: X3: Albion Prelude General Discussions

    http://steamcommunity.com/app/201310/discussions/0/864972620714271806/
    Jul 05, 2013 · Thats the x3 wiki, rougeys does not seem to have a breakdown of the PHQ's (yet) Special note should be commonwealth is 500 000 storage terran PHQ is 700 000 (the wiki does not seem to have this fact added) and I am unsure if those numbers are also true for the 2nd HQ. Last edited by T0rmented ; Jul 6, 2013 @ 10:42pm. #6.

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